Design, by nature, is a series of trade-offs. Every choice has a good and bad side, and you make your choice in the context of overall criteria defined by necessity. Good and bad are not absolutes, however. A good decision in one context might be bad in another. If you don't understand both sides of an issue, you cannot make an intelligent choice; in fact, if you don't understand all the ramifications of your actions, you're not designing at all. You're stumbling in the dark
Design Token-Based UI Architecture
1 week ago
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